NVIDIA’s FPS-boosting DLSS 3 Technology Is About To Improve Significantly, With Significant Improvements To Image Quality In Games


NVIDIA DLSS 3 ‘Fine Wine’ Update on the Way: Improved Image Quality, Less Ghosting, and Smoother Edges Across Multiple Games

NVIDIA announced during its CES 2023 keynote that a major update to DLSS 3 would be available by the end of this quarter. Now, we have a small hint at what this update might bring and from the looks of it, DLSS 3 is going to shift into high gear!

NVIDIA announced in a blog post that new updates will be rolled out soon to improve DLSS Super Resolution, DLAA, and the latest DLSS 3 Frame Generation technology across multiple games, thanks to continued training on its AI Supercomputer. These advantages will not be limited to DLSS 3 titles, but will be available to all GeForce RTX users. Even if you’re using an older RTX 20 or RTX 30 GPU, you’ll benefit from the latest updates, which include the following enhancements:

  • AI network improvements for DLSS Frame Generation that make better use of game engine data, improving UI stability and image quality during rapid movement.
  • An improved AI network for the DLSS Super Resolution Ultra Performance mode, which improves fine detail stability and overall image quality.
  • An improved AI network for NVIDIA DLAA that improves image quality, reduces ghosting, and smooths edges in high-contrast scenarios.

NVIDIA provided some side-by-side comparisons between the original DLSS 3 in Cyberpunk 2077 and the latest version, which is set to be released later this quarter.

The first titles to benefit from this latest update, according to the green team, will be Cyberpunk 2077, The Witcher 3: Wild Hunt (with a next-gen update), and Portal with RTX. The update will be delivered via in-game patches as well as NVIDIA’s Game Ready drivers. AMD is also set to unveil its next-generation FSR 3 this year, but we have yet to see it in action, while NVIDIA’s DLSS 3 appears to be improving by the day and gaining widespread adoption in the gaming industry.


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